A real world
strategy running game

Race against others to control
the most territory in your local environment

Walk, jog or run
around an area to capture it

Scout

Scout

Claim new land
in the name of your empire

Skirmish

Skirmish

Invade neighbouring lands
to expand your own borders

Secure

Secure

Keep opponents from stealing
your territory by reinforcing it

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Real Strategy

All the careful planning of a strategy game...

Real World

...played through physical activity in the real world.

Accessible

Not just for gifted athletes - determination wins against natural ability

Simple

Pure fun - no fiddly controls, no convoluted rules

Compete Against Others

Take on your friends and neighbours

Upgrade Your Crest

Celebrate your victories and show the world what you can do

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Build status

  • Concept

  • Design

  • Build

  • Test

  • Deploy

Key dates

Private Beta

iPhone - ASAP

Android - Early 2015

Public Launch

iPhone - March 2015

Android - March 2015

Latest from the blog

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Run An Empire Update – News From The Grid

Playing with the Game Mechanic Recently we’ve been deploying a series of experiments to trial elements of the game mechanic. One thing in particular that we’ve been bearing down on is a detail in the way territory is captured. Though it is easy enough to log player GPS locations, a more difficult task is to make […]

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Why we’re making Run An Empire

Now we’re in the final week of Kickstarter fundraising for Run An Empire, I thought it might be good to explain why we wanted to make the game in the first place. (You can back it here by the way) A bunch of ideas and observations sort of fell together into a basic “Run An Empire” shape over […]

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Run An Empire: Kickstarter

Today we’re super excited to announce the launch of our Kickstarter campaign for Run An Empire - a game we’ve been working on, where players compete against each other to capture territory in their local environment by running (or walking) around it. The Kickstarter page is here. We’ve been a fan of games like Starcraft, Civilization, Risk […]

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What people are saying

Fast Company

“Run an Empire challenges you to conquer territory and defend it from rivals, rather like the classic strategy game Risk”

Polygon

“Run An Empire offers mobile gamers the opportunity to turn their local neighborhood into their own fiefdom”

Runners

“Level up your running with a new app that brings tactical gaming to the real world”

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FAQ

  • Why can’t I play yet?!

    We’re working as fast as we can to get the game working but we’re currently a small team with a big to-do list. We’re working around the clock, evenings and weekends. Thanks for being patient - we can’t wait to launch either.

  • Won’t people cheat by driving around?

    We have several tricks up our sleeve for telling whether or not someone is genuinely walking/ running around, or using some kind of locomotion.

  • Will you make a version for bikes?

    Possibly! If there’s enough people that say they’d want that.

  • Will other players be able to find me whilst I’m running?

    No. We only show the sum of all places you’ve affected in your runs. Plus, your run is only submitted when you’re finished, it doesn’t show your start or end point, or where you are in real time. You can also choose to run completely anonymously - we won’t share your name or likeness.

  • Will it work on wearable devices?

    We plan to make Run An Empire work with wearable devices too. This is something we’re currently exploring.

  • What’s the deal with the Android beta coming later?

    Development can take a lot of building, then testing, then changing, then more testing, then rebuilding, then even more testing… it’s literally double the person-hours to do this on two platforms at once. We’re still keeping the releases close together, but this way the Android release happens sooner too - because it’ll race through all the lessons learned from the initial testing.

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